Easy Barbu

Rules

Tournament Barbu

Credits

Rules described by John McLeod, inspired by bridge players. The elaborate form of Barbu, more tactical than the traditional French one: the declarer picks the contract, Trumps replaces the Salade, and doubling brings betting into the game. It was a favourite pastime of the Italian Blue Team.

Equipment

4 players, a standard 52-card pack, ranking A K Q J 10 9 8 7 6 5 4 3 2 in each suit. Each player calls each of the seven contracts once: 28 hands.

The declarer

The five negative contracts

No trumps. The declarer leads. Players must follow suit if possible, otherwise discard anything. The winner of a trick leads to the next.

The two positive contracts

The values are chosen so that the seven hands total zero, which makes the score sheet self-checking.

Doubling

Once the contract is chosen (with the trump suit or starting rank announced), each player in turn, starting to the declarer's left, has one chance to double any or all of the others. The declarer may only double players who doubled them. In the two positive contracts only the declarer may be doubled. Doubling back is a "redouble"; making every possible double is called "maximum". Each player must double the declarer at least twice per set of seven hands.

A double is a side-bet on which of the two will score better. Settlement, pair by pair: if only one of two players doubled the other, the difference between their raw scores is added to the better one and taken from the worse; if both doubled each other, that difference is doubled. With no double between two players, nothing changes hands.

Example: Anne calls No queens and takes one queen (−6), Cath one (−6), Diana two (−12), Beth none (0). Beth doubled everyone, Cath doubled Anne, Anne redoubled Cath. Anne pays 6 to Beth; Anne and Cath scored the same, so nothing passes despite the redouble; Cath pays 6 to Beth; Diana pays 12 to Beth.

In the app, doubling is switched on under Scoring. On every hand a grid lets you tick who doubled whom, and the settlements are worked out automatically, redoubles included — there is no arithmetic left for you. The obligation to double the declarer is not enforced: it belongs to the table, not to the maths. The app simply shows, under the score table, how many doubles each player has already laid against the current declarer, and never blocks a hand.

Variations

Players, pack, contracts and values are all set under Scoring, and a named set can be saved for later games.